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        <h2>Black & White</h2>
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                </div>            </div>        </div>        <div class="gameData js-gamelist">
            <table class="gameInfo">                <tbody>
                        <tr>
                            <th scope="row">name</th>
                            <td>Black & White</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>2001
                            </td>
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                            <th scope="row">PLATFORM</th>
                            <td>Windows
                            </td>
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                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>Canada, Denmark, Finland, France, Germany, Italy, Japan, Norway, Poland, United Kingdom (2001)
                            </td>
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                        <tr>
                            <th scope="row">GENRE</th>
                            <td>Simulation,Strategy
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PUBLISHER</th>
                            <td>Electronic Arts, Inc.
                            </td>
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                            <th scope="row">DEVELOPER</th>
                            <td>Bullfrog Productions, Ltd.
                            </td>
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                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Bullfrog Productions, Ltd.
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        投票得分：87
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            <h3>Description of Black & White</h3>
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            <a href="javascript:void(0)" onclick="this.remove()" class="readmore">Read Full Review</a><p>Black &amp; White is a “god” game in the tradition of <em>Populous</em>, one that hoped to revolutionize the genre through complex learning AI and an exploration of good and evil and how they relate to a divine being. It was one of the most anticipated games of the genre and highly praised for its originality and concepts upon release, however many have re-evaluated Black &amp; White since the glow of its initial hype faded and found it over-ambitious and highly flawed, likely to leave a mixed impression.</p>

<p>While you take on the role of a god of a primitive people, you cannot act as a gentle shepherd in your divine role—to put it simply, your followers are brick-dumb and useless, and they cannot do or accomplish anything, <em>even having kids</em>, without the literal hand of God intervening.</p>

<p>Black &amp; White's tutorial may be useful, but it is also quite lengthy—an indicator of the snail's pace at which the game moves. Your “influence” grows very slowly as you perform miracles and impress your followers by dumping food and raw materials on them; eventually, you are able to interact with neighboring villages to win hearts and minds or destroy them utterly. The process can take hours.</p>

<p>One of the key features touted in Black &amp; White is your “creature”--an animal with a learning AI that allows you to teach it by showing it things, rewarding “good” behavior and punishing undesired behavior. The difficulty in effectively teaching the creature to behave in a useful manner is one of the most frequently criticized aspects Black &amp; White. Plus several unfinished or poorly implemented aspects of its AI can prove a source of constant frustration (such as a creature complaining repeatedly about thirst—there's no way to force the creature to drink, and water is not a resource you can manipulate or provide).</p>

<p>The moral quandaries posed by Black &amp; White are often the cartoonish type you get with any games with hamfisted morality systems, where the choice is to be an angelic paragon or a mustache-twirling villain. Of course, difficult controls and sluggish rate of progression means that it's also easy to either accidentally do bad or too tiresome to resort to good.</p>

<p>Black &amp; White is more a novel curiosity to be revisited than a genuinely good game. Fans of real-time strategy games that focus on building and developing a culture will find Black &amp; White shallow and imprecise, while fans of real-time strategy games that focus on action and combat will find Black &amp; White slow and tedious. To the builders, I'd recommend <a href="/game/serf-city-life-is-feudal-21o">Serf City</a> or <a href="/game/age-of-empires-3fw">Age of Empires</a>; to those who get a kick out of being an evil hand that smacks its minions around, the <a href="https://www.gog.com/game/dungeon_keeper?pp=0ca9277f91e40054767f69afeb0426711ca0fddd">Dungeon Keeper</a> games are infinitely more rewarding.</p>

<p><span class="revhotud">Review By <span class="authid">P.  Alexander</span></span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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                        <img src="https://www.myabandonware.com/media/screenshots/b/black-white-feq/black-white_1.jpg" alt="Black & White" loading="lazy" />
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                        </a>
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                        <img src="https://www.myabandonware.com/media/screenshots/b/black-white-feq/black-white_2.jpg" alt="Black & White" loading="lazy" />
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